THEY
PAVED PARADISE AND PUT UP AN INFORMATION HIGHWAY
Okay, so we've all been hyped to death about the
Information Superhighway by now. We've
heard all the predictions about how it will transform our lives beyond
recognition, groaned at the incessant extended "highway" metaphors,
cracked jokes about Al Gore being the perfect cyberspace pioneer, 'cause he
seems half android to start with.
People who wouldn't know what to do with a computer if it came up and
bit them on the nose are already preparing themselves for an AT&T-ad future
where they fax, access, and download every morning before breakfast.
Still, the idea is enticing, isn't it? When New Yorker writer John Seabrook
interviewed cybertycoon Bill Gates on the coming information revolution, he
couldn't help thinking back on childhood wishes for a "giant, all-knowing
brain" that could answer any question, no matter how trivial--and who could
argue with him? For researchers
frustrated with shortened library hours and books invariably stolen off the
shelves, the notion of instant information retrieval at the touch of a key is a
godsend; for activists, the ability to send free mass e-mailings to
co-conspirators around the world is a valuable networking tool.
But the true promise of the Internet -- the existing
computer network that is expected to provide the foundation for the electronic
superhighway -- is more than that. It's
also the vision of a virtual community, where information roams free and
everyone's bytes are equal, owned by no one but run by everyone in an anarchic
stew that stretches the world over.
It's a seductive vision, all right.
If only it were true.
THE ELECTRONIC SUBURB
One of the drawbacks to living in a time and place where
community has been all but annihilated is that when you do find yourself in a
crowd of people, it's all too easy to assume that there's no one else left
outside of it.
That was certainly my experience when I first went
on-line, with ECHO, a New York-based bulletin board service self-consciously
modeled on the Bay Area's WELL. ECHO
likes to bill itself as an on-line community, and that's certainly how it comes
across -- none of the slick packaging of the big services like America On-line
and Compuserve, just a big rambling mass of people sharing stories, arguing
politics, changing their names on a daily basis. It took me a while to get hooked, but soon enough it had me --
instant camaraderie with a bunch of total strangers isn't something to be taken
lightly these days.
But the seeming openness of our virtual community masked
the fact that the edges were well-defined: it wasn't so much a matter of who was there, but who wasn't. What finally drove
it home for me was when a bunch of people started a group rant about how New
York City cabbies don't speak English well enough, and I abruptly realized that
the chances of a multilingual cabbie showing up to give them their comeuppance
was damn near zero.
This isn't much of a revelation, I suppose. Cyberspace, after all, comes with a heavy
entrance fee -- on top of the initial investment in a computer and modem (at
least $1000 if you're doing it right), there are user fees starting at around
$15 a month, and heading skyward as you log more hours and explore more
services. And on top of that, you have
to master a not-inconsequential level of computer skills to access the fruits
of the information revolution.
Everyone involved with the Internet is aware of this
contradiction, and everyone makes sure to mention "universal access"
as a centerpiece of the future information highway. The actual ideas being thrown around range from the utopian to
the ridiculous: Al Gore's idea of "universal access" is simply wiring
poor neighborhoods for fiber-optic lines.
But that would hardly ensure that they'll be able to afford it, whatever
it looks like -- Anthony Wright of the Center for Media Education points out
that despite near-universal wiring for cable, two of every five Americans don't
pay for service. (Even telephone
service -- held up by many Net advocates as a model of universal access -- is
an unaffordable luxury to many Americans, and in some poor areas as many as 25%
of the homes have no phone.)
Meanwhile, you have an ever-growing on-line community
populated by the electronic elite. Right now, the bulk of the Internet's
estimated 25 million addresses (a single person may have several addresses, and
a single address may be used by several people, making electronic census-taking
a risky venture) are made up of the government and educational institutions
that the system was first designed for.
But over the last few years, more and more members of the general public
have been hopping on board -- about five million total, with the numbers
growing by an estimated 5-6% a month.
The worldwide links that put the "inter" in the Internet read
like a Who's Who of the First World:
Sweden, New Zealand, Taiwan, but no Zaire, Haiti, or even India. And while no one keeps demographics on the
exact makeup of the Net's users, you don't have to look any further than Random
House's recently issued Net Guide (billed as a TV Guide for
cyberspace), which among its thousands of listings contains a grand total of
nine for African-American resources -- exactly one less than for space aliens.
This isn't a description of a new populism--it's a
description of white flight. The fact
is, an army of computer-literate Americans are abandoning RL (as "real
life" is semi-disparagingly known to Netheads) for an enclave of pure data
where they are more likely to run into a Klingon than a homeless person. For these information consumers, cyberspace
provides the same ambience as do suburban megamalls -- what Margaret Crawford
describes in the urban politics anthology "Variations on a Theme
Park" as a fantasy urbanism, devoid of the city's negative aspects:
weather, traffic, and poor people."
It's a process that is only part of a larger trend, what
"Variations on a Theme Park" editor
Michael Sorkin has termed "Cyburbia": an interconnected grid of
exurban office buildings and Net telecommuters for which time and space are
increasingly obsolete. In this world, no person ever sees another
as they travel highways both electronic and real in the safety of their own
cars and computers. MIT architecture
professor William Mitchell has already predicted that telecommuting will result
in a world where urban "cores" are built not around physical infrastructure
but around neighborhoods with access to telecommunications and pleasant cultural
activities.
In fact, the advent of cyberspace threatens to institute
an all-new literacy line. In a country where a large percentage are already
functionally illiterate in the RL sense of the word, this is inevitably going
to include huge chunks of the populace. The
electronic literacy line is largely overlooked for now, in part because the
technologically challenged aren't missing out on much more than role-playing
games and glorified party-line chats. But
as more and more of the business of everyday life is played out on the Ubernet,
its influence will become too big to ignore. A consortium of megacorps has already announced
the launching of "CommerceNet," an Internet business venture that
will allow companies to, among other things, collaborate and bid on projects
over the Internet -- and woe unto those businesspeople who aren't connected.
As commerce, news reporting, and social events disappear into cyberspace,
those locked out of it will be left with ever-dwindling resources -- no way
to read the new electronic newspapers, no way to get started in the electronic
business world, no way even to mail a letter after postal rates inevitably
skyrocket as the USPS customer base abandons "snail-mail" for the
electronic variety.
And as the media, the economy--the entire power structure
of America -- disappears from view for those that are shut out, so will the
poor disappear from view for the powerful.
What will panhandlers, demonstrators, and other people who depend on
reaching people in public space do when space itself is an anachronism? How do you set up a picket line around a
teleconference call? Cyburbia, like
suburbia, is designed for insulation, and for those on the outside looking in,
it will be no different than for L.A. rioters trying to reach jurors in distant
Simi Valley: you literally can't get there from here.
THE ELECTRONIC MALL
But the unwashed masses won't be totally left out, of
course -- not as long as they have enough cash to be potential consumers. (Those without will be left in the
information ghettos, written off just as they increasingly are from the economy
itself -- see permanent 7% unemployment.) Smelling profit, the big telecommunications
companies have already started pawing the ground where the Infobahn will be
built, plotting ways to present the coming electronic revolution in a way that
is accessible and affordable to the average consumer. These services won't be about playing role playing games or
downloading the text of "Alice in Wonderland"; if their builders are
going to justify the costs involved, these services will have to be about buying things. As one of the Internet's architects ominously warned in Time
magazine last year, "It's a perfect Marxist state, where almost nobody
does any business. But at some point that will have to change."
One reason: the cost of installing fiber optic links to
individual homes -- the "on-ramps," in that annoying info highway
jargon -- is estimated at anywhere from $5 billion to $275 billion. But more importantly, Joe Couch Potato is
never going to take to a medium that requires you to master desktop skills
before you even get behind the wheel, and even then is more like piloting a
jumbo jet than a car in terms of complexity.
If the Internet right now is about at the crystal-radio
level of accessibility -- comprehensible to an ever-widening circle of the
technologically adept -- the force that brings it into most American homes
promises to be the same one as did the trick for radio: sponsorship. The physical form this is likely to take is
"set-top boxes" -- descendents of the cable box that will enable you
to plug in through your TV. (This alone
would mean a huge leap forward in access; the TV is in more American homes than
computers, cable, or the
telephone.) Internet consumer groups
hope this will mean making the joys of late-night Internet surfing accessible
to anyone with a TV set. The other
view, as presented approvingly by the L.A. Times: "For anyone who wants to sell you something, the coming
epoch of interactive television ought to be a dream come true."
In fact, the people who want to sell you things already
have a jump on the game, with Interactive TV experiments already in action in
Virginia and Florida that are little more than home-shopping networks run
amuck. And such setups are hardly
missing on the "non-commercial" Internet, either. Prodigy, one of the
two largest on-line providers, is little more than a home-shopping service
targeted to upscale consumers. (It has
yet to even offer its users -- who, it claims, have an average income of
$75,000 -- access to the greater Internet.) Its main competitor for on-line
king, Compuserve (each claims a subscriber base of one-million-plus and
counting), offers an "Electronic Mall" promising "Free shopping
24 hours a day, every day."
("Free" here means there's no hourly hookup fee; whereas
nonconsumer activities like database searches will run you extra charges.) Another twist on the same gimmick are
"magalogs," electronic catalogs that guide you -- via CD-ROM or
online service -- through an animated selection of products, to be ordered at
the click of a mouse.
But these clunky cyberizations of old-style advertising
pale in comparison to the new opportunities opened up by electronic
advertising. From Wired
magazine, the meeting place of all things cyber and corporate, we learn that
there's already a phone company that offers to pay customers to listen to ads
when they dial their phones. (They
claim to pay out an average of $20 per month per customer -- at a rate of five
to ten cents an ad.) Wired
foresees participatory advertising as the wave of the future: "Answer this brief survey from Kellogg
and we'll pay for the next three episodes of Murphy Brown."
This is what advertisers like to call a "one-to-one
relationship" with the consumer--i.e., targeted to your particular
demographics ("no kids, owns own home, drinks light beer"), and
geared for your active participation.
Some observers even predict that, following on the success of video
games that feature brand-name items (one current game stars the 7Up
"dot"), advertising itself will become more like a video game. It's an extension of the marketing genius of
physical malls: the shopping itself is the entertainment, making you complicit
in your own consumerism.
But the effects of commodification won't stop with the
commercials. As with TV, the essential
goal is to commodify the content itself, which in the case of the Net means
nothing less than information. "Information wants to be free,"
goes an Internet credo, but one person's anarchy is another's free market, and
market forces are already hard at work making inroads into dominating the
information flow on the Net. Last year,
tabloid baron (and Fox-TV co-owner) Rupert Murdoch purchased Delphi, the
fifth-largest online service, and stated his intentions to launch "an
electronic newspaper unlike any other and an electronic version of TV Guide." And with the rise of other new
megacorporations, such as Time-Warner and the newly formed
Viacom/Blockbuster/Paramount, that combine production facilities and
transmission routes under one roof, the door is opened to a proliferation of
easy-access online media services that will easily drive out alternative
information sources. If we've learned
anything from the history of popular culture, it's that the accessible with a
tinge of avant garde beats difficult-but-authentic for market share every time.
Consumer advocates know this, and are organizing to push
for legislation to ensure that 20% of the Net is reserved for non-profit
uses. But since there's no mechanism in
the works to fund non-profit production, it's easy to see where this could lead
-- a low-tech public-access ghetto that is overwhelmed by userfriendly
commercial services, much as public-access TV is right now.
Despite the recent online uproar over a lawyer who,
disregarding the Internet's "noncommercial" credo, sent out thousands
of copies of an e-mail advertisement (getting thousands of e-mail hate messages
in response), commerce is already lurking on the Net. The lawyer could have avoided all his troubles if he had followed
the lead of the Electronic Newsstand, a private company that offers online
publication and subscription services -- for a fee, of course -- to magazines
and newspapers. The range of
publications available, as you might expect, runs the gamut from one end of the
political spectrum to squarely in the middle: there's Foreign Policy, New
Republic, a host of computer magazines, but nothing that would make John
McLaughlin raise an eyebrow. This is
the future of Internet advertising: "cool," low-key, easier to use
than scouring the Net for an interesting zine -- and because of that, all the
more effective in selling you the same old shit.
VIRTUAL REALITY? YOU'RE SOAKING
IN IT!
To hear many Netheads talk, the battle to prepare for is
one to defend the integrity of the Internet from government encroachments. The Electronic Frontier Foundation, in
particular, has focused nearly all its energies on trying to secure
"privacy rights" on the Net, mostly in the form of freedom from
government spying on your electronic mail.
Fights like these are important, but nowhere near as much
as the danger of a new technology, at least as addictive as TV, that can be
used to pump brand-name consumerism into every corner of our
consciousness. Certainly the experience
is like that of TV -- I already have switched over from late-night channel
surfing to late-night online cruising, and when I hang up the modem it leaves
me with the exact same brain-fogged buzz.
All that's missing are the commercials -- and who's to say I wouldn't
accept them if they came packaged with a friendlier interface, more services, a
better-quality product.
After all, the original highways--back when we drove cars
and not metaphors -- were supposed to free inner-city dwellers to enjoy the
open spaces of the country. Instead,
they just freed the upwardly mobile to settle the open spaces and leave their
less fortunate cousins behind -- and, not incidentally, paved the way for the
television age, where the community of urban neighborhoods was replaced by the
prepackaged community supplied over the airwaves. This was the true
beginning of virtual reality -- you're in it every time you hum the Meow Mix
theme or treat Murphy Brown as if she were a real person. All that a new level of technology does is
to advance it another level: to one where you are more complicit in the
process, where the real power behind the system is even more hidden from public
scrutiny, and where it is ever-harder to master the technology necessary to
make yourself truly heard.
Because in cyberspace, quite literally, no one can hear
you scream.
--Neil deMause